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	<title>Pix Army</title>
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	<link>http://www.pixarmy.net</link>
	<description>There will be chaos.</description>
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		<title>New Domain</title>
		<link>http://www.pixarmy.net/news/new-domain/</link>
		<comments>http://www.pixarmy.net/news/new-domain/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 18:01:47 +0000</pubDate>
		<dc:creator>James O.</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.pixarmy.net/?p=1266</guid>
		<description><![CDATA[I&#8217;ve finally given Pix Army its own domain. What was www.crimsontheory.byethost6.com is now simply www.pixarmy.net. Due to the domain switch the RSS feeds are now in a different location.  You&#8217;ll have to go to  www.pixarmy.net and re-subscribe there. Sorry for the inconvenience. I&#8217;ll keep the old  crimsontheory.byethost6.com feed up for a little while, but its eventually coming down. [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finally given <strong>Pix Army</strong> its own domain. What was <strong>www.crimsontheory.byethost6.com</strong> is now simply <strong><a title="PixArmy.NET" href="http://www.pixarmy.net">www.pixarmy.net</a></strong>.</p>
<p>Due to the domain switch the <strong>RSS</strong> feeds are now in a different location.  You&#8217;ll have to go to  <strong><a title="PixArmy.NET" href="http://www.pixarmy.net">www.pixarmy.net</a></strong> and re-subscribe there. Sorry for the inconvenience.</p>
<p>I&#8217;ll keep the old  <strong>crimsontheory.byethost6.com </strong>feed up for a little while, but its eventually coming down. So make sure to switch your bookmarks and feeds to the new address.</p>
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		<title>MMF2 Quirks</title>
		<link>http://www.pixarmy.net/articles/mmf2-quirks/</link>
		<comments>http://www.pixarmy.net/articles/mmf2-quirks/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 08:30:02 +0000</pubDate>
		<dc:creator>James O.</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Click Team]]></category>
		<category><![CDATA[MMF2]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[event grid]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[loops]]></category>
		<category><![CDATA[Multimedia Fusion]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://www.crimsontheory.byethost6.com/?p=1213</guid>
		<description><![CDATA[About MMF2′s Quirks Multimedia Fusion 2 (MMF2) is an amazing software developing program, rivaled by none. The MMF2 runtime is complex and powerful. Fortunately for us, the complexity of graphical rendering, sound handling, collision detection, memory allocation, object selection, and more, are done for us with MMF2′s runtime. This simplicity has a price: There are [...]]]></description>
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<h2>About MMF2′s Quirks</h2>
<p><strong>Multimedia Fusion 2</strong> (<em>MMF2</em>) is an amazing software developing program, rivaled by none.</p>
<p>The <em><strong>MMF2</strong> <strong>runtime</strong></em> is complex and powerful. Fortunately for us, the complexity of graphical rendering, sound handling, collision detection, memory allocation, object selection, and more, are done for us with <strong>MMF2</strong>′s runtime. This simplicity has a price: There are a few quirks about <strong>MMF2</strong> that need to be understood.<br />
<span id="more-1213"></span></p>
<p>Certain events, conditions, or actions may appear to behave in ways that you couldn’t predict. These occurrences are not illogical, but simply interpreted by <strong>MMF2</strong> in a way that may seem strange. In most cases, you will probably never encounter these problems. I’ve been using <strong>MMF2</strong> for five years and only discovered these quirks this year! Many of them I only found posted on the forums, never personally encountering them.</p>
<p>Most of these <em>quirks</em> are never fully explained in the manual or documentation. For that reason, I am listing them here.</p>
<p>I’ve noticed that these types of questions pop up repeatedly on the support forums. Many of these have simple solutions, or can even be used to your advantage. Ultimately, understanding these <em>quirks</em> can spare you a lot of headaches down the road.</p>
<p>I will attempt to update this list as time goes on. Either with more quirks (if they exist) or with more detailed explanations. If you know something I don’t, post it below in the comments! I’ll make sure to add it.</p>
<h2>MMF2 Quirk List:</h2>
<ol>
<li><a name="1"></a>The <strong><em>“Number of Objects”</em></strong> condition is not updated until the <em>Main-Event-Loop</em> is over, even if you destroy/remove objects with events on that same<em> Main-Event-Loop</em>.</li>
<li><a name="2"></a>Running a <strong>Fastloop</strong> with actions inside clears the object selection in the event that triggered the <strong>Fastloop</strong>. This can be useful for <em>resetting the object selection</em> on command.</li>
<li><a name="3"></a>There is an approximately <em>10 millisecond delay</em> from the <em><strong>“Play Sample”</strong></em> action to the <em><strong>“Set Sample Volume”</strong></em> action, even if both actions are triggered in the same event. This causes loud digital <em>clicks</em> and <em>pops</em> before the proper volume is met. To avoid this, you must always use<em><strong> “Play Sample on Channel”</strong></em> and <strong><em>“Set Channel Volume”</em></strong> to for sure avoid the sound glitch. If you are <strong>not</strong> attempting to alter a samples volume immediately, <em>“Play Sample”</em> will work just fine for that purpose.</li>
<li><a name="4"></a>The <em>“<strong>(Object A)</strong> is overlapping <strong>(Object B)</strong>”</em> condition doesn’t take into account the x/y position changes for the second object <em>(Object B)</em> if it has been moved by a previous event in the same <em>Main-Event-Loop</em> <em>(it’s updated by the end of the Main-Event-Loop)</em>.</li>
<li><a name="5"></a>Objects in <strong>MMF2</strong> only have <em><strong>32 internal flags</strong></em> (numbered 0 to 31), even though it is never indicated within the program. You can set flags of a higher number, but the value of the <em>flag</em> just wraps around <em>(ie. flag #32 = flag #0, flag #33 = flag #1, flag #99 = flag #3)</em>.</li>
</ol>
<p>If you are aware of any other MMF2 quirks, please post them below. I will be sure to give credit where it is due.</p>
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		<title>New Style</title>
		<link>http://www.pixarmy.net/news/new-style/</link>
		<comments>http://www.pixarmy.net/news/new-style/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 22:37:16 +0000</pubDate>
		<dc:creator>James O.</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.crimsontheory.byethost6.com/?p=58</guid>
		<description><![CDATA[There&#8217;s been an update to the Style Sheets of this site. If you&#8217;re having issues viewing the page, try clearing your cache. I just uploaded the site recently from my local machine, so I&#8217;m still working out a few kinks. Next on the list, validating the XHTML.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s been an update to the <strong>Style Sheets</strong> of this site. If you&#8217;re having issues viewing the page, try <em>clearing your cache</em>.</p>
<p>I just uploaded the site recently from my local machine, so I&#8217;m still working out a few kinks. Next on the list, validating the XHTML.</p>
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		<title>Crimson Theory is now Pix Army</title>
		<link>http://www.pixarmy.net/news/hello-world/</link>
		<comments>http://www.pixarmy.net/news/hello-world/#comments</comments>
		<pubDate>Sat, 10 Sep 2011 20:01:20 +0000</pubDate>
		<dc:creator>James O.</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.crimsontheory.byethost6.com/?p=1</guid>
		<description><![CDATA[Hi, I&#8217;m James O. Owner of the site www.crimsontheory.byethost6.com. I&#8217;m currently converting the whole site to WordPress format. This will help me get more content out faster, and allow for easier updating. I&#8217;m currently going through the old pages and converting them to this new site design. For now, the old pages are still active, [...]]]></description>
			<content:encoded><![CDATA[<p>Hi, I&#8217;m James O.</p>
<p>Owner of the site <a title="www.crimsontheory.byethost6.com" href="http://www.crimsontheory.byethost6.com">www.crimsontheory.byethost6.com</a>. I&#8217;m currently converting the whole site to <strong>WordPress</strong> format. This will help me get more content out faster, and allow for easier updating.</p>
<p>I&#8217;m currently going through the old pages and converting them to this new site design. For now, the old pages are still active, and you can find them at their original locations. For example:</p>
<ul>
<li><a title="www.crimsontheory.byethost6.com/pix.php" href="http://www.crimsontheory.byethost6.com/pix.php">Pix Army Knife Page</a></li>
<li><a title="http://www.crimsontheory.byethost6.com/mmf2_examples.php" href="http://www.crimsontheory.byethost6.com/mmf2_examples.php">MMF2 Examples Page</a></li>
</ul>
<p>From there, you can use the original navigation bar to get to other pages. The only difference is that the main home/news page (index.php) has been replaced with this one. So any page that links to the old <strong>Home Page</strong> will take you here instead.</p>
<p>Oh yes! I almost forgot. The former <strong><em>Crimson Theory</em></strong> will now be the <strong><em>Pix Army</em></strong>. After I get everything settled, I&#8217;ll be purchasing a domain name to better reflect the name change. The reason for the change? I want a name that is a little more color-neutral. I want a name that doesn&#8217;t imply <em>black &amp; red</em> as the only sensible color scheme; a name that allows me to add a little variety into it.</p>
<p>Once the site design is out of the way, I can focus more on the actual content. That is, getting you more <strong><em>Pix Army Knife</em></strong> updates, and more info on other projects.</p>
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